10/30/2023 0 Comments Metal slug wiki monkey![]() Luckily, rapidly pressing buttons and wiggling the joystick will free the player from the snowman state posthaste. The snowman form is less of a transformation and more of a state of immobilization, as the player is completely defenseless making them an easy target from enemy attacks. As with the mummy form, each character's snowman retains their head-gear for easy identification. Those transformed in the air are dropped and planted to the ground. Getting hit by a yeti's ice breath or a blue flying pod, the player character turns into a frozen snowman. When a mummified player gets hit, they are engulfed in purple fire. The mummy form can only be cured with a mummy cure, a small crystal glass vial filled with multicolored flashing liquid. When tossing grenades in mummy form, the character may sometimes throw his/her head instead of the Grenade, both of which have the same effect, and their head regenerates. Unlike the zombie form, the mummy form can un-wrap itself to crouch but does not gain immunity to any type of attack. Because of the focus on precision jumps in most mummy-filled areas, the mummy form compensates for slow speed and a short jump delay with increased jump height and longer air time. As a mummy, the player moves slower, can only use the default pistol weapon and regular grenades, and suffer a delay before throwing grenades. The mummy form is the most disadvantageous transformation (barring the snowman), as it carries multiple downsides with virtually no benefits. All characters retain their headgear/hair and facial accessories for easy identification. Getting hit by purple smoke breathed by any mummy variant, a mummy's rolling bomb, or a purple cauldron dropped by a bat (green cauldrons are deadly acid), the player character turns into a mummy. In mid-air, the body of the transformed player explodes, just like it happens to any enemy zombie. On the ground, the limbs of the player fall little by little until their body disintegrates. ![]() When a zombie player is killed, there are two possible death animations depending on where the player was hit. The zombie transformation can be ended by picking up a med-kit. The player also becomes invulnerable against most Rebel weaponry, although any another zombie attack and attacks from level bosses will kill them. The vomit laser can kill most enemies instantly and deal massive damage towards bosses. However, their grenade attack is changed to a deadly, bloody, vomit laser attack which unleashes a giant wave of blood from the character's mouth that covers nearly all of the screen in front of them (assuming it's done by the edge of the screen). They are also unable to crouch or obtain special weapons (except for the Thunder Cloud). ![]() Jump height is severely reduced to a small hop, although hopping repeatedly will help the player move faster. This transformation includes having their skin turn blue, being restricted to their default pistol weapon, and reduced movement speed via a shambling gait. ![]() Getting hit by a zombie/ Big John acid bubble or come in contact with their viscera, the player character becomes a zombie. In Metal Slug X, this transformation occurs from Mission 3 onward. In Metal Slug 2, this transformation only occurs in Mission 4. The fat transformation will wear off over time, by picking up Diet Food, or by completing the mission. When a player dies, their belly pops out like a balloon. Grenades turn into a cartoony bomb while the Stone and Fire Bomb's bottle both increase in width. Instead of a knife, they use a fork and belt in close combat. Some weapons also change properties the Rocket Launcher acts as a slower Enemy Chaser when fat.Īll other weapons are also changed to a more comical appearance. The bullet size of all weapons is increased, but certain weapons have slower firing speed. The exception is the Two Machine Guns, where the player instead gets a pair of submachine guns carved out of wood. All weapons change appearance to a comical pistol with a wide, bell-shaped barrel. The announcer notes the transformation with the words "Woah! Big!", which was introduced in Metal Slug X.īecoming fat increases the player's firepower but slows down their movement speed. When the player consumes around 7 food items (bananas, fish, cabbages, watermelons, carrots, etc.) their character becomes obese.
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